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Old Dec 28, 2007, 11:00 PM // 23:00   #1
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Default Fix Daze please

After doing TA hardcore for the first time in ages, I realized, Daze is too overpowered. After doing about 50 or so rounds, only 2 or so teams didn't have Daze, the rest did, and it is just too powerful if they have a cover condition. Double Cast Time AND Easily Interrupted? It makes doing anything as a caster impossible.

I say, take away one of the effects, either the 2x cast time or easy interrupting, and it will balance this condition out. I hate having to have someone bring Purge Sig or Draw Conditions just for this condition.
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Old Dec 28, 2007, 11:06 PM // 23:06   #2
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Or just have the casters or other buffers use condition removal and/or proactive condition protections, like "you cannot be interrupted".
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Old Dec 28, 2007, 11:39 PM // 23:39   #3
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There are 14 skills that caused daze. 9 are elite, 1 is pve only. About 5 of them are decent skills. Seeing as there aren't many ways to daze an opponent, and it's very easy to remove daze, I hardly see how it is overpowered.
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Old Dec 28, 2007, 11:41 PM // 23:41   #4
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GW is a team game. Take an off monk draw or condition removal.
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Old Dec 28, 2007, 11:47 PM // 23:47   #5
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It's easily removed and combated, especially in TA. As Isileth said have someone else be /Mo and bring a condition removal. Most of them are only 5e so it's not a ton of energy lost.
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Old Dec 28, 2007, 11:47 PM // 23:47   #6
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+1, daze aint overpowered, u just failed

oh wait, let's nerf this !!!! pvp asked, pve'll lose something more
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Old Dec 28, 2007, 11:48 PM // 23:48   #7
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I think the should nerf Blind.

It makes my wammo useless too!
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Old Dec 28, 2007, 11:49 PM // 23:49   #8
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Quote:
Originally Posted by Stormlord Alex
I think the should nerf Blind.

It makes my wammo useless too!
yay, and nerf poison while at it, health bar should never be green -.-
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Old Dec 28, 2007, 11:51 PM // 23:51   #9
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Quote:
After doing TA hardcore for the first time in ages, I realized, Daze is too overpowered. After doing about 50 or so rounds, only 2 or so teams didn't have Daze, the rest did,...
This just means Dazed is part of the meta.

Quote:
I hate having to have someone bring Purge Sig or Draw Conditions just for this condition.
Too lazy to adapt?

I rest my case.
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Old Dec 29, 2007, 12:05 AM // 00:05   #10
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There are other conditions that should be quickly removed/countered. Who DOESN'T bring some sort of removal?
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Old Dec 29, 2007, 12:18 AM // 00:18   #11
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You can remove daze if you remove cripple and blind so I can bash your face in with my warrior. Those are counters to melee, daze is the counter to casters.
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Old Dec 29, 2007, 12:28 AM // 00:28   #12
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I'm far, far too lazy to begin to explain what good monking is. And even in my state of extreme laziness, I'd still be able to remove dazed.
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Old Dec 29, 2007, 12:33 AM // 00:33   #13
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Anet is using Aura of Nerf.

Aura of Nerf: While this skill is maintained by arena net, all your power are belong to them. For each whining guild wars player that asks for a nerf, Arena Net will increase the potency of this skill. xD
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Old Dec 29, 2007, 12:34 AM // 00:34   #14
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I will be nice (sorta) and say

/unsigned

Conditions are easy to remove, several proffs have the skill to do so, without being monks. Ignore the flamers, just try to adapt.

~the rat~
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Old Dec 29, 2007, 12:36 AM // 00:36   #15
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I think we all know that condition removal is for nubs.
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Old Dec 29, 2007, 12:42 AM // 00:42   #16
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Don't get it on you in the first place. Most things that cause daze are elite or impossible to get on you. BHA is so easy to dodge, Spear Swipe is lololololololool obvious (kite away), Stunning Strike is so simple to see from a mile away (just watch the Paragon's Adren), and the sin ones are easy to kite if you have a stance (which you should).
If you do get it on you, hide, then whip out your enchant staff and try to get a fast cast on Dismiss. It shouldn't be covered, anyway, since BHA is the only one with a long-lasting cover, and you shouldn't ever be hit by it unless you suck at the game. If you're whining about BHA, go learn to play GW.
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Old Dec 29, 2007, 12:42 AM // 00:42   #17
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according to you, knockdown ruins this game. I mean for about 3 seconds can't do ANYTHING at all? FFS!!!
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Old Dec 29, 2007, 12:58 AM // 00:58   #18
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Quote:
Originally Posted by lutz
you shouldn't ever be hit by it unless you suck at the game.
so every monk in top10 a year ago failed horribly at this game because they all got hit by eurosplit's BHA at least once.

Try dodging an arrow from a shortbow that's being pushed in your face (mind you you're usually crippled aswell).

however, i disagree daze is overpowered. It's a condition, it's the easiest thing to remove, ever.

If you whine about daze, take a look at blind : 90% miss chance, 21 skills to cause it over 7 different professions, the 2 most popular skills have a 4 second recharge. But you don't see me crying "OMG NERF !", do you ? I just make sure my mid/backline can remove it, you should do the same. After all, it's a team game indeed.
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Old Dec 29, 2007, 02:13 AM // 02:13   #19
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/signed
Who uses condition removal?
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Old Dec 29, 2007, 02:26 AM // 02:26   #20
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Quote:
Originally Posted by knoll
/signed
Who uses condition removal?
wtf u r a nub tere r nbo condions in gw lolllz.
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